I wanted to hold off on saying exactly that kind of game I'm making until I was sure I was going to commit to it. So at this point, I've done enough to the game to know that I will follow through with it.
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Got some fairly good progress to show.
Got some mechanics implemented. They seem to be working, but I wouldn't be surprised if they start crumbling as time goes on. Hopefully not though lol. There's not much really to say about this update, but I wanted to have at least some info out there since I'm not sure when I'll have actual progress to show. I am pretty proud of the mechanics I was able to implement so far, with one being semi-experimental, so I'm curious to see how it'll all play out in the end. For now, here's a picture of a box. It uses one of the mechanics I've been working on:Finally got time to start at least thinking about what I'm gonna try to make. One thing I've learned from my last project is to try to learn GitHub so I can have easy access to previous backups of my project, so that's what I just did. I got an empty Unity URP project setup so I'll be starting to work on something tomorrow since setting up GitHub took a bit.
Currently I'm deciding what game I want to make next. The next update will be saying that I've made a decision, but I want hold off saying what type of game it is until I have some sort of progress to show. That decision will most likely be made during late April / early May, so expect some updates then.
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